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Computer Vision
Syndrome (CVS) and Computer Reading Glasses
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Computer Vision Symptoms:
headaches, tired eyes, burning eyes, watering
eyes, itching eyes, dry eyes, double vision, blurred vision, eye fatigue,
eye strain, bloodshot eyes, sore eyes, irritated eyes, and eye pain |
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Computer Glasses |
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Information
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Optical Glossary
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Optical Glossary
Add - The power added to the distance prescription to provide for
near vision
Anti-reflective coating - a clear thin film of a certain thickness that when
applied to a lens will absorb light that would have been reflected.
Anti-scratch coating - a clear tough coating applied
to plastic lenses to reduces scratches.
Astigmatism - a condition of the eye where the meridians
of the eye are not the same causing a spot of light to appear as a streak
Axis - the visual system of the eye has been broken down into 360 degrees
like the numbers on a clock. These degrees are called axis and are used
when prescribing astigmatism where the axis do not contain the same power.
Base - the thickest part of a prism and used to indicate the location
of the prism when part of the prescription.
Base Curve - the curve on the back side of a lens. In
glasses it allows for clearance of the lashed when blinking, and in contact
lenses it has
an effect on the fit of the lens on the eye.
Bridge size - the distance between eyeglass lenses to provide room for
the nose.
Cataracts - a clouding of the intraocular lens used to change focus.
Computer Vision Syndrome (CVS) - A group of eye and vision problems experienced
during computer use. Symptoms include eye fatigue, burning/irritated eyes,
double and/or blurred vision, as well as, back, shoulder and neck pain.
Convergence - the process of turning the eyes inward to fixate on a nearby object.
Cylinder - the difference between the greater and lesser power of the
major meridians of the eye in astigmatism.
Diopter - a measure of the refractive power of a lens as relates to a
meter of distance.
Eye size - The horizontal measurement of a lens in millimeters.
Hyperopia - otherwise known as farsightedness where the focuses beyond
infinity when at rest
Infra-red - that part of the energy spectrum between 760 and 3000 nm.
known as the heat ray and outside the visual spectrum.
Lens coatings - surface coatings placed on a lens that filters the light going through it.
Mirror coating - known as flash coating which is applied to the front
surface of the lens to give a mirror effect.
Myopia - otherwise known as nearsightedness where the eye focuses inside
of infinity when at rest.
Nose pad - that portion of the eyeglass that rests on the nose.
Ocular - having to do with the eye and vision.
OD - short for oculus dextrous which is latin for right eye.
OS - short for oculus sinister which is latin for left eye.
Photochromic - a type of lens which gets dark when exposed to light.
Polarized - light that vibrates in only one meridian such as reflected
glare, instead of all meridians such as found with normal light.
Presbyopia - a condition where the eye looses it's ability to change focus
from distance to near.
Prism - a lens where one edge is thicker than the opposit edge.
Pupillary distance - the distance between the visual axis of the two eyes.
Sphere - the difference between the base curve of the front and back curve
of the lens.
Temple length - the distance from the hindge of the glasses to the top
of the ear in inches.
Ultraviolet - that part of the energy spectrum between 200 and 380 nm.
and outside the visual spectrum.
Viewing distance - the distance between a computer screen and the eye which is generally 20 to 28 inches.
Visible spectrum - that part of the energy spectrum between 380 and 760
nm visible to humans.
End of Optical Glossary
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